3.5-1103 |
11 years, 9 months ago |
Fix Intel Ironlake since it doesn't support version 120 of GLSL. I don't have Ironlake so it is hard to test. Dropping the shaders to version 120 worked here for me, ATI may be giving me some slack th... |
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3.5-1102 |
11 years, 9 months ago |
only apply vsync on changes |
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3.5-1101 |
11 years, 9 months ago |
Fix some strings for translation and update the pot file to include those strings once again. |
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3.5-1100 |
11 years, 9 months ago |
fixes for my last commit |
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3.5-1099 |
11 years, 9 months ago |
Implement dual source blending to avoid unneeded alpha pass. this implementation does not work in windows xp (sorry no support for dual source blending there). this should improve speed on older hardw... |
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3.5-1098 |
11 years, 9 months ago |
VideoSoftware: Fail less at clamping. |
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3.5-1097 |
11 years, 9 months ago |
Recommend Direct3D 11 or OpenGL instead of Direct3D 9. |
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3.5-1096 |
11 years, 9 months ago |
Clean up blending code a bit. |
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3.5-1095 |
11 years, 9 months ago |
buildfix for my last commit on Mac OSX |
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3.5-1094 |
11 years, 9 months ago |
Small Blending logic fix for opengl backend |
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3.5-1093 |
11 years, 9 months ago |
Removed some redundant code introduced in the last commit. |
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3.5-1092 |
11 years, 9 months ago |
Rounded the loop addresses to the nearest 16bit value in the loop comparison. |
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3.5-1091 |
11 years, 9 months ago |
OGL: enable buffersubdata in detection |
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3.5-1090 |
11 years, 9 months ago |
Readded the tracking of the FIFO Writes. |
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3.5-1089 |
11 years, 9 months ago |
Fix a slight leak in LogManager. |
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3.5-1088 |
11 years, 9 months ago |
Fixed issue 6119. |
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3.5-1087 |
11 years, 9 months ago |
[DolphinWX] Remove a duplicate conditional in Frame.cpp |
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3.5-1086 |
11 years, 9 months ago |
Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds. |
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3.5-1085 |
11 years, 9 months ago |
Array overrun fixed in VertexShaderCache for the DX11 plugin. |
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3.5-1084 |
11 years, 9 months ago |
Fixed DSPTool build. |
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